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#include <stdio.h>
#include "board.h"
#include "game.h"
#include "input.h"
#include "move.h"
#include "print.h"
static Color _toggle_current_player(Color c) {
if (c == WHITE)
return BLACK;
else
return WHITE;
}
Board game_loop(Board board) {
Board b = board;
Color current_player = WHITE;
Coord orig, dest;
while (1) {
print_board(b, current_player);
putchar('\n');
if (current_player == WHITE)
printf("White's turn. \n");
else
printf("Black's turn. \n");
orig = input_orig_coord();
dest = input_dest_coord();
b = board_make_move(b, move_init(orig, dest));
current_player = _toggle_current_player(current_player);
}
}
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